Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

I Wanna Be The Guy (Very Hard mode) - Part 2/5

Loading...

Sign in or sign up now!
277,720
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Dec 30, 2007

Please turn on annotations or at least read this description before commenting.

I Wanna Be The Guy is a ridiculously hard game made in Multimedia Fusion 2 by "Kayin". You can find the game here: http://kayin.pyoko.org/iwbtg/index.php

For more details on my run, read the comments of the first video.

This video contains segments 6 through 12. Here's some comments on each segment:

6) 0:00 to 2:10 - Another boss. Dracula can be hard sometimes; it really depends on the attacks he happens to use. He didn't use the "explosion that chases you" move in this attempt, so I got lucky. Actually reaching him was probably harder than Dracula himself.
7) 2:10 to 3:18 - Not too bad. Once you learn the pattern of the disappearing blocks, there's not too much of a challenge here. Note the AIM logoff at 2:28 and the start of a screwed up recording at the end.
8) 3:18 to 4:12 - Midly annoying segment, but nothing worth mentioning. This was the first instance of the video glitching up though. Check the corrections video to see the actual recording.
9) 4:12 to 6:00 - Tourian is one of the hardest parts of the game, but with all the practice I had from Hard mode, I managed to complete it without dying that many times. The escape sequence was pretty stressful though. Also note the part where I kill the first Zebetite without entering the room.
10) 6:00 to 7:25 - Lots of hard tricks here. I had to redo the room with all the wall jumps where you have to land on the moving platform many times.
11) 7:25 to 8:45 - Nothing more than a disappearing block puzzle in this segment, but it's a really hard one. Luckily I knew the pattern pretty well and only died a couple times.
12) 8:45 to 9:39 - One of the easiest segments of the game, which is why I skipped a save point. I performed a pretty cool glitch here, and in hindsight, I wonder what would happen if I landed on top of the wall after the couch bounce and then jumped to the floating block. That block doesn't seem to have a purpose. Oh, and the spike traps to the left of the starting screen seemed to be tripped already. I'm not sure why.

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 8 dislikes

Link to this comment:

Share to:

Uploader Comments (BikdipOnABus)

  • You missed a secret item. The metroid Level, unless it was not out at the time.

  • @blur207

    I didn't miss the secret item, you missed the annotation.

  • haha 0:09-0:14 you're shooting in the rhythm of the song

  • @nndsmc

    I was totally unaware of this, thanks for telling me.

see all

All Comments (513)

Sign In or Sign Up now to post a comment!
  • @BikdipOnABus you are a fucking twat..

  • Gotta love his Sarcasm

  • HOLYFUCKTONAPPLES

  • i hate this game

  • how do you kill dracula

  • The fuckin' apples.

  • ^^ I think it's cool how you fire or attack in rhythm with the music, I do that a lot too when I'm playing a game.

  • 1:10 am i the only one who was thinking 'FIREBOMB HIM TO DEATH!'?

  • @nndsmc Are you aware of a show called Family Guy? And if so, would you agree your a little like Fouad?

  • Was I the only one singing brentalfloss during 0:00-0:40 (castlevania) and the megaman part.

View all Comments »
Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more