Satyr modeling in Sculptris
Uploader Comments (MrWaaaaargh)
Top Comments
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Hit the new sphere button, and then click add object. That should allow you to add either a single centered sphere, or a pair of mirrored spheres, depending on where you move "cage" that appears.
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lmao his buttcheeks
All Comments (72)
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Wow, you are really good. I'm trying out Sculptris and it's much easier than zbrush but i'm just not sure I can be as good as that :/ (PS I suck at scuplting in real life)
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who else thought of Grover?
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@MrWaaaaargh The hands is all i need, really the fingers, but the hands are with the fingers, but the fingers are the hardest part of modeling to me.
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@elcartelproducciones no es satan -_- ....
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no offense but that's not how a real satyr looks. they have goat legs and the rest of there bodies are human with really curly hair except they have small horns
could you make a tutorial on how to model hands?
CloudandZack1st 1 week ago in playlist 3D Modeling
@CloudandZack1st I could make another video focused on just the hands. Is there anything specific you'd want to see, or should I do the general workflow? This satyr vid shows the overall idea, even though its a year old I'd still do things in this sort of manner if I were to do it all in sculptris.
MrWaaaaargh 1 week ago
How would you "Retopologize" your mesh?
xXAcrayXx 2 weeks ago
@xXAcrayXx Check out a program called Topogun, its a bit of software specifically designed for retopo-ing meshes. Zbrush has tools to do this as well, and I've seen people use blender.
MrWaaaaargh 2 weeks ago
Superior work MrWaaaaaargh. you've got talent. and have really encouraged me to try pushing my vision alittle further. I am not sure how to mask yet and sorry if someone has already asked you but for example when you r working on the hands only how are other parts of you model "masked" ghosted?
airbloit 1 month ago
@airbloit If you hold down H while clicking the left mouse button, you can draw a rectangle. Anything inside that will be hidden, and won't be effected by the sculpting tools. To unhide, just hit ctrl-h, and all your geometry should become visible again.
MrWaaaaargh 4 weeks ago