Satyr modeling in Sculptris

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
21,757
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Oct 1, 2010

Another "fast" sculpt, this one took just under two and a half hours. This one shows my general approach for humanoid shapes.

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

Link to this comment:

Share to:

Uploader Comments (MrWaaaaargh)

  • could you make a tutorial on how to model hands?

  • @CloudandZack1st I could make another video focused on just the hands. Is there anything specific you'd want to see, or should I do the general workflow? This satyr vid shows the overall idea, even though its a year old I'd still do things in this sort of manner if I were to do it all in sculptris.

  • How would you "Retopologize" your mesh?

  • @xXAcrayXx Check out a program called Topogun, its a bit of software specifically designed for retopo-ing meshes. Zbrush has tools to do this as well, and I've seen people use blender.

  • Superior work MrWaaaaaargh. you've got talent. and have really encouraged me to try pushing my vision alittle further. I am not sure how to mask yet and sorry if someone has already asked you but for example when you r working on the hands only how are other parts of you model "masked" ghosted?

  • @airbloit If you hold down H while clicking the left mouse button, you can draw a rectangle. Anything inside that will be hidden, and won't be effected by the sculpting tools. To unhide, just hit ctrl-h, and all your geometry should become visible again.

Top Comments

  • @TheRazorKitten

    Hit the new sphere button, and then click add object. That should allow you to add either a single centered sphere, or a pair of mirrored spheres, depending on where you move "cage" that appears.

  • lmao his buttcheeks

see all

All Comments (72)

Sign In or Sign Up now to post a comment!
  • Wow, you are really good. I'm trying out Sculptris and it's much easier than zbrush but i'm just not sure I can be as good as that :/ (PS I suck at scuplting in real life)

  • who else thought of Grover?

  • @MrWaaaaargh The hands is all i need, really the fingers, but the hands are with the fingers, but the fingers are the hardest part of modeling to me.

  • @elcartelproducciones no es satan -_- ....

  • no offense but that's not how a real satyr looks. they have goat legs and the rest of there bodies are human with really curly hair except they have small horns

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more