Low Poly Model Creation w 3ds Max and PS - pt 5 of 5

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Uploaded by on Mar 23, 2009

Low Poly Model Creation for Games with 3ds Max and Photo Shop - HD. If you are looking for a tutorial that will teach you nice technique for a low poly 3d game model creation, texturing it, and export your 3d static model for the game engine or SDK. Created by Alexander Moroz.
If you found this tutorial helpful please give me a credits, comments and subscribe for more stuff. Please check my other videos. Thanks

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Uploader Comments (krasav4ik82)

  • Good stuff! Make more tutorials.

  • @Inb4Reach Hey and Happy New Year 2011. Surely, more tutorials are coming in 2011. Subscribe and don`t miss them out.

  • Hi,

    Good tutorial. I have a problem though. When rendering the uvw unwrap, some parts are too bright. Is there a way to render the uvw unwrap without any shading or lighting so I can use the uvw unwrap in a game? I made a cardboard box model and it renders one side brighter than the rest.

  • @crackparty Yes, make unwrap map with diffent setting. Play with different type map and such. Look like you picking a map that has lights exposion and shadows. There a tab where you are making map, and if I remeber it correct it is complete map. If not select other map type. But yes, there is a way and you just need to play with the unwrap map settings. Sorry, I am vacation now, and cant check it for sure.

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  • @krasav4ik82 Thanks alot! I got it to work perfectly. Thanks for this tutorial, it helped me quite a bit andsaves me alot of time.

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