Io -Indie 3d platformer- Voxel Level Editor

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Uploaded by on Jul 20, 2011

http://iogame.tumblr.com/
Major overhaul of gameplay in progress! This is step one, the new voxel level editor, making way for fully destructible and editable terrain! Please note that all the textures in this video are placeholders. More videos and information to follow! :)

Music; "Deliberate Thought" and "Arid Foothills" by Kevin MacLeod(Incompetech.com) as usual. :D

Io is being developed by:
Jarl Larsson http://youtube.com/bytegrove
Jesper Oskarsson http://youtube.com/redien
Alexander Brodén http://youtube.com/mexaprone

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Uploader Comments (bytegrove)

  • I love this how you make the game, where you can change the terrain. Do you guys take donations? all i have is 10 Dollars, but i would be proud to give it to you.

  • @Sikeman214 Thanks, but we are not taking donations. Help us spread the word instead, we would be forever grateful. ;)

  • @bytegrove what did u use to make this?

  • @lucirz We are using Unity3D to render and handle game logic etc. But all the voxel related code we wrote ourselves, that feature is not a part of Unity(not yet at least).

  • Are you rendering ploygons and using voxels to store the terrain data?

  • @RedSquares12

    yup

Top Comments

  • This is going to murder Minecraft. Can't wait to build a giant lava penis in this game.

  • @bytegrove Will I tell anyone about your game? I will take word of this project to everyone I see. I will post this on every website and forum I visit, and then even those I don't. I personally will go about making sure that no matter where I go on the internet, if one can be communicated with then they will receive a link to this video. This is a real cool looking game.

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All Comments (30)

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  • Cool. It's very much like the Cryengine editor.

  • seam like something landscapers could use some how XD

  • Please, please, please, please, PLEASE make a Worms clone with this engine...

  • make this randomly generate put in some monsters and wildlife, recreate minecraft, except waaaaay better

  • omg. last time i saw a video about "voxelstein" first game made out of voxels ever.

    and- its free soo i checked it out.. well i got a 5 years old computer with most shitty things in it. the game worked smooth like fuck and the graphics were amazing. i mean everything was made out of little blocks but from like 2 meters it looked soo awsome.

    soo i think that we gotta wait 6-8 years and.. you know :] crysis? PHEW.

  • @thefrub i do not think they had something like that in mind when they started making this

  • nice

  • @bytegrove Very nice job man!

    Are you using mesh colliders on that, and if so are you constatly updating the collider (or for example on mouse-up as in the vertex paint example)?

  • @bytegrove i see. thanks alot man. unity games are free to distribute or do you have to pay royalties?

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