Overgrowth Alpha 114 changes - Wolfire Games
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@TheCrazy443 New
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Is 169 the new version or the old version?
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Anthro rabbit aka furry
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Active > Limp
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Great work!
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@matteumayo yeah there are 73492 people who are fappin to this shit.
yes.
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This reminds me of red dead redemption.
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The arms should stretch out to the surface they are about to strike when falling or flying, as if to protect the head/brain (like we do)
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People are calling the characters furries?
Are you kidding me?
matteumayo 6 months ago 61
For the active ragdolls i suggest someway of them turning into limp ones.
When they are falling down the hill and they end up still trying to cover their face, it looks kinda wierd. Thats why if you could make it so the ragdoll starts active but as they hit the ground they start going limp. This would make it appear like they are dying from the fall damage.
sk8rboy475 5 months ago in playlist Overgrowth Game Development Videos 21