AndEngine - Getting Started Tutorial - 2012 - Part 2 of 2
Uploader Comments (skaulius)
All Comments (14)
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Thanks a lot skaulius, excellent videos. Would be fully set up only that Nicolas has updated some AndEngine source files but hasn't yet updated the examples.
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having trouble running it on my phone
errors
[2012-01-29 00:49:26 - Emulator] Failed to allocate memory: 1455
[2012-01-29 00:49:26 - Emulator]
[2012-01-29 00:49:26 - Emulator] This application has requested the Runtime to terminate it in an unusual way.
[2012-01-29 00:49:26 - Emulator] Please contact the application's support team for more information.
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you sir are my hero :)
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@tmcthree check out careful about librarys (right click over the project-->Properties-->Android
) if you already add andengine and extensions as a library and it's red it means you don't have them at your Project Explorer Panel you must add them, if you don't know how, check the frist part twice :D -
dude TY a lot I can not wait for the next video tutorial
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I don't think this is important but I get the error
Description Resource Path Location Type
Project 'AndEngineTest' is missing required Java project: 'AndEngine' AndEngineTest Build path Build Path Problem
Ok i am having a weird problem. i followed your video and i am having 3 errors with the code. In org.andengine.opengl.font there are 2 methods that return IFont when it the compiler says it should not. unload() and load()
Second issue is the same in 2 different places. It is an uncaught "throws new AndEngineException(...)". This happens in org.andengine.extension.tmx.TMXLayer.java and org.andengine.extension.opengl.EGLHelper.java
michaelbpaulson 2 weeks ago
@michaelbpaulson Unfortunately sometimes Nicolas Gramlich (inventor of AndEngine) updates the extensions but does not update the examples. You have some options: 1) Wait until Nicolas updates the examples (you can keep checking by right-clicking on them in Eclipse, then choose Team, then choose Pull) or 2) Delete those examples that are throwing an error. or 3) Come to the forums for more help and possible work arounds...
w w w . andengine . org/forums
skaulius 1 week ago
Hello! Nice work. AndEngine supports 3d, or only 2d? (meshes, 3d objects, etc?)
l201012 1 month ago in playlist AndEngine GLES2 - Getting Started Tutorial - 2012
@l201012 Hi, AndEngine does not support 3d. You can try "libgdx" instead
h t t p : // libgdx.badlogicgames . c o m
skaulius 1 month ago