Skinning, les bases - 3ds Max 2011

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Uploaded by on Mar 14, 2011

Création d'un maillage simplifié, création de "Structures" et de "CI", utilisation du modificateur "Peau" (Skin) - http://atelierba.fr

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Education

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Uploader Comments (SylvainMaigret)

  • L'animation en générale se fait après le skinning.

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  • A 1:41 tu appuis sur quel boutons pour avoir le maillage et a 0:10 pour avoir au lieu de ' grilles une seuls.

    Merci

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