This is basically the first lip sync test I have ever done. I stuck to the old school techniques and used SMPTE X sheets but the reference audio followed a sound clip playing in Final Cut on 24fps. I also went all out and drew it frame to frame.
Lessons learned: the better the X-sheet, the better the timing.
-Though the face matches pretty good, I needed to spend some more time referencing the body language, it still looks very mechanical.
-I forgot to script some of the body movements on the x-sheet so I tried to improv...big mistake (for the professional)
-I'm still not used to easing.
-I'm starting to see that it's not so much the character talking, but the characters movements that speak the loudest.
Overall, not perfect but definite progress. I plan to clean this up and use it for coloring practice as well...oh and I also plan to give the little guy some clothes.
Looks pretty good - but you've broken a rule of character animation called "Twins"
Kvannoy75 1 month ago
@Kvannoy75 The focus was on the lip movement for this test, I probably could have cropped out the feet and no one would notice. Be careful assigning "Rules" to animators, schools charge a lot of money to teach you "rules" but in reality they are all meaningless. If the artist's intent was achieved or the contract was fulfilled, that's all that matters.
rod2155 1 month ago
How is it that this is the first time I've seen someone do a lip-sync test on here while actually moving the character? Everyone else lets their character just sit there and talk...
BizzarreProductions 2 years ago
Because everyone is too lazy to use the old X-sheet to sync their character's movements with their speech. It's the good animator's secret weapon of blistering shock and awe!
rod2155 2 years ago
this animation is quite well done. however, the shrill pitch-shifted voice just kills me.
devenisme 4 years ago
kills me too, but being an only child and not living in an area known for an abundance of child actors, it gets rough getting kid voices.
rod2155 4 years ago