This is a demo video of the DPSF (Dynamic Particle System Framework) software that can be used to create custom particle systems (i.e. particle engines) in XNA quickly and easily. These are just a few of the particle systems that were created using it. You can download DPSF from http://dpsf.danskingdom.com to use it in your own XNA projects (or from http://dpsf.freeforums.org if danskingdom.com is down). The download also comes with the demo application shown here, so you can play around in these particle systems interactively yourself and look at the source code and see how they work (you will need to have visual studio 2008 and the XNA game studio 3.0 installed to do this).
Note: the screen capture software used reduced the frame rate shown in the video by 100-300fps.
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