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Christine - Vancouver Film School (VFS)

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Uploaded by on Mar 16, 2010

Created by Vancouver Film School student Ufuoma Ohwosoro through the VFS 3D Animation & Visual Effects program.

  • likes, 24 dislikes

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  • I like most of it, but the body motions don't seem to follow through. Like mattydavid13 said, the animation is a bit robotic, but also actions like after landing the jump, there isn't any secondary action. You just freeze. The jump getting up from the ground felt like there could have been a couple of in between poses instead of flying up like a rocket. Mainly, nothing ever really stays still, Exaggerate your actions more, it'll give the piece a little more life.

  • it's pretty cool, but there's something about it.. i dunno, it sorta seems a bit robotic or 2d or flat or something... but that's really awesome if that was the effect you were going for...

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All Comments (26)

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  • Your intro of the animation caught my attention and got me curious and on what this animated film was all about and The first shot with the background was beautiful too.... But some of the animation felt really unnatural, (esp the jump and the slide) and the editing was bit awkward which lost the momentum of your character's movement.

  • ehh

  • Beautiful. Good job.

  • good job but the lading from the jump needs to bounce a little more than it did and if you did do that the quick camera movement made it impossible to see

  • I think that it wants to be cartoonish, so it needs a ton of work, timing is bad and there are a lot of forces coming from nowhere, there's no advanced movements, poses have no power...A part of that the animation it's to lineal without weight, the last jump over the lake he lands perfect, stopping in one frame, i mean, he goes with a lot of power and suddenly he breaks all that power, that things crash the animation.

    And there are a camera break on the lake that disperts the atention a bit.

  • This is really good. I think variations in the textures of various objects would make the world of "Christine" more convincing.

    And it's not "robotic"; that would be the wrong word to use. It is simply less defined/realistic and more smooth or flat than other VFS work people may be used to-- let's say, in a movie like Avatar, in which the textures, colors, shadows, etc. are convincing and seemingly realistic.

  • Really great style, but the motion killed it for me. Good job though!

  • Spam me all you want, all i gotta say abt this vid is - Yarr, tarr, tarr, tarr, tarr

  • hard to tell whether the animation is supposed to be robotic or if it needs more animation work..

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