UDK Environment Effects: The Lighthouse 19.10.2010 (WIP video n1)

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Uploaded by on Oct 18, 2010

Early version of this new effects scene. Concept, art and technical work by David Miranda http://dmg3d.blogspot.com/

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Gaming

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Standard YouTube License

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Uploader Comments (leviatan1001)

  • People, stop watching this video, watch the LATEST ONE!! :D

  • How in the world did you get your waves to do that?

  • @bardler99 Vertex Shader. Math operations in the WorldPositionOffset

  • Dude this is true beauty... I feel like I'm in paradise when I look at this... you are one amazing designer. I am honestly jealous :D!

  • @101GamingTeam thank you bud ;)

  • Echas de menos tu isla, ¿eh? xD

  • @Baxayaun ¡No lo sabes bien! Quién pudiera estar estirao en la playita con la toalla, tooldía en remojo, jasjas... :P

Top Comments

  • The real question is: Will this blend?

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All Comments (80)

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  • Cryengine got ownd

  • @leviatan1001 Then take it down...

  • I'm sorry for pointing this question on your video, but how do you make an endless world? So that you can only see the horizon?

  • @Roqxxx i think your idea is good. based on some good standpoint, but no drama. you need to add something more. like amnesia dark desent 8SPOILER* daniel was the creater of monsters he saw. if you were to make your guy seem normal, but then discover his evil and then react, you would have gold right there. as for water, keep use little. its soooo complex you'd have to die to undestand it.

  • GAHHHH!!! i love the effect you want to get, but water is SO MUCH MORE than a movement and a texture. its something... more. stare into water. look at the reflections ad many ways. i see lightning blots falling from the sky and flashes and patches of rainbow colored splotches. there is sparkles in one corner, near the sun. and the waves and its correlation with the line pattern distortion from the waves....

  • How in the blazes

  • ....physically correct behavior would be the interference of primary waves with reflected waves,but just use any simulation of linear motion of the waves without going through standing waves,

    you are very good, but you can do better and I hope that my impressions may be to you an incentive to create something even better Bye

  • Hallo leviatan

    I don't like the animations of the water,shader effects and lightening effects are fantastics but waves's animations are really odd and ugly.. there isn't the linear movement of the wavefronts, just vertical movements of xy-statics peaks with shadow regions without waves movements.. Surely this is the behavior of standing waves,but standing waves are a not physically correct effects on an area of​random shape not limited in any direction....

  • wow beautifull. makes me think of myst :)

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