Sorry, I overedited one of the clips by one day. I used VonBolt music as indictor for this missing clip.
Music
Advance Wars: Days of Ruin(Tabitha)-0:00
Advance Wars: Days of Ruin (Waylon)-2:40
Advance Wars: Duel Strike(Vonbolt)4:22-5:45 (missing clip)
Advance Wars: Days of Run (Waylon continue)-5:45
Advance Wars: Days of Ruin (Breaner)
Advance Wars: Days of Ruin (Tasha)
Strategic Overview- Another map that gives your opponent the upper hand with better troop pre-deployment and more revenue per turn. Don't worry, you will be facing a dumb AI. Let's exploits their weakness and use some dirty tricks to beat this stage with relative ease.
Your first goal is to destroy all missile units in preparation for your future assault. Use your light tank to attack nearby missile unit. Save. Now, attack it with duster. If you don't succeed, keep loading until you destroy it. On second turn, start saving your game again. Use both your Mid Tank and Duster to destroy the second missile unit. If you fail to kill it, keep loading until you do so.
On day 3, your reinforcement will arrive. Start capturing as many cities/factories as possible to increase your revenue. All other units should finish remaining nearby enemies and start proceeding forward to fend against a fierce aerial and ground assault. Since your revenues are small plus Tabitha like to CO herself in Duster, focus on building more tank units then aerial units.
Some strange reason, the AI are attracted in destroying meteors in this map even if they have to go kamikaze. Do not harm meteors and use them as bait to rake some easy kills.
Many people believe that controlling the central factory is the key to victory. Not in this case, let the AI occupy it. The AI will keep producing units even if they are hopelessly surrounded. Camp your Anti Tank or missile unit to weaken nearby units then swoop in for easy kills and level up. With AI spending a great deal of money funding the central base, it weakens their defense on the front gates.
Everything matches up until I get to Day 4 when the bomber attacks the Med. Tank to leave it at one health. I keep reloading the day and every time, both bombers strike to kill off the tank instead of one of them trailing behind. This small inconsistancy changes everything the AI does from that point. Can't seem to fix it.
Greenganon 2 weeks ago
@sharpiesmedals no
dubzac 1 year ago
Thanks man. Followed your tactics for the first five days and got an S Rank easy!
ireadtabloids 1 year ago
US version this on is . pacfic version is same just name changes
dubzac 1 year ago
this is the us version right??
sharpiesmedals 1 year ago
i always get the missle down to 1 its pissing me off any thing else to raise my attack??
sharpiesmedals 1 year ago
@dubzac is pacific canada??
sharpiesmedals 1 year ago
@Slazzy damn i tried a lottttttttttttt and i can never get it again
Slazzy 1 year ago
@Demonicshark
remember fighter/duster has to be first to attack then that missile goes bOOOm!
(pacific version only)
By the way in the pacific version duster/ fighter is not effective vs inceptor if its attacked only if the duster/ fighter attacks first.
dubzac 1 year ago
@Slazzy only on the U.S. version. not pacific version.
dubzac 1 year ago