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LP RE: Darkside Chronicles Part 5: Mr. X

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Uploaded by on Oct 8, 2010

Also, we have a slight disagreement with the police chief about the morality of human taxidermy.

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Gaming

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Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (darkchiron)

  • if the moving camera is bothering you why not use the lock on target function,

    Also I see your pain and I laugh at your pain thats just the kind of person I am.

  • @CrowColdblade You can only use the lock-on in easy and I'm playing on Normal.

    And yeah I can only hope my horrible frustration at this game is amusing someone.

Top Comments

  • lololololol my god im yellin at computer,, hit the head, hit the head

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All Comments (47)

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  • Mr. X totally doesn't give a fuck. In fact, each zombie or wall he punches the shit out of with little effort represents a fuck he doesn't give. So do headshots that he shrugs off, for the most part.

  • @carbaj mr.x and nemesis are both tyrants that we're made with an early version of the g-virus

  • first off I'm not trying to insult you and I play this game on hardest diffuculty so I feel your pain with the aiming, but just the same your shooting speed with your handgun is pretty slow. not to mention before posting a vid you might want to practice your aim alittle until you get use to the moving camera

  • Shit, this camera shake is the reason I hate rail shooters

    Mr. X is a tyrant, Nemesis is a tyrant of a different model

  • @lcky1743 Based on 2, 3 is in Umbrella Chronicles

  • its resident evil 2 or 3

  • i remeber mr x he is hardiest to beat on resident evil

  • I like how you can shoot Mr. X in the head and it unphases him like his head is made of steel. Same thing in RE:3 with Nemesis and Jill. You can shoot Nemesis with rockets and Nemesis shoots Jill with rockets and it don't leave a scratch on either of them. Both of them should have been blown to pieces in reality. Gotta love video game physics.

  • You think the camera on Mr X was bad, you should see the shaky camera on the Alexia boss fight.

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