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Cell Processor Ray-tracing

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Uploaded on Aug 3, 2007

This video shows a progression of ray-traced shaders executing on a cluster of IBM QS20 Cell blades. The model comprises over 300,000 triangles and renders at over 60 frames per second, depending on the shader, at 1080p resolution using 14 Cell processors. Because of the scalable nature of the ray-tracer it can also render interactive frames on a single Linux Playstation3 using only 6 SPEs.

Download raytracer at:

http://www.alphaworks.ibm.com/tech/irt

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