Present Fear Online: realistic fire tutorial for Blender game engine, part 1.
I have worked out a cool technique how to make fire in blender 3d. It's realtime (GLSL) and doesn't use much memory at all.
In these series we're going through how to make:
Cloth, an alpha texture in Gimp, input texture with movement, an animation map, fake volumetrics and a lot of else...
So should have Gimp in your computer to follow this tutorial (or make your own image with another program that looks like mine...)
Continuing in part 2,
thanks for reading/watching.
4:06 nice script mate
MegaMegarock 3 weeks ago
cara gostei desse tutorial aprendi bastamte
1001nigri 1 year ago
@HELLF0X14 I dont remember doing that, twas a while ago. Hmmm i have quite literally stumped myself(dot)
ha!
enjoiskate11 1 year ago
ok so......how do you put it in the game engine? the tutorial says fire in the game engine. but it was somewhat helpful thanks.
jimsanim8orstuff 1 year ago
@blax100dk blender(dot)org
qazwsx2541 1 year ago
@22561morty or blender(dot)org
enjoiskate11 1 year ago
thanks but its a old commnet but i know it but thanks :D
blax100dk 2 years ago
@blax100dk blender3d(dot)com
22561morty 2 years ago
how to get that blender ???
blax100dk 2 years ago
Duuude, your stealing agent47crows accent!
PivotJoel 2 years ago