From this point on I'll be cutting out "most" of the traveling done on the world map but there could be relevant reasons why I'd want to include it future videos. I left it in the first few videos basically for people like me, ones who've played the Playstation or GBA versions but not the SegaCD version. I'm still going to include footage of dungeons though. Anyways on with the show.
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The Story So Far...
Ramus wants to go to Meribia so he can sell the Diamond he got from the White Dragon, Quark. The only way to reach Meribia would be to use a boat from the port town of Saith, however the bridge to Saith was washed out by the river.
They ask a nearby logger to fix the bridge, however the logger cannot do it without his axe, which he left in a shed deep inside Weird Woods. The party travels to the weird woods and retrieve the axe, then give it back to the logger who goes off to fix the bridge.
While the bridge is being fixed, everyone heads back to Burg to make some final preperations and Alex is given a letter from his father, which should help grant access to a boat in Saith. The party then leaves Burg...
I really love the music in the lighthouse.
Wampaa 2 years ago
i cant get over how you dont have to heal people after almost every single battle.
sbkid18 3 years ago
I actually like these alot. I beat this version back around 1994 or so, and this is bringing back alot of memories. This is saving me the trouble of tracking down a Sega CD and copy of the original to play it myself.
sayewonn 3 years ago
cool dude keep doin em'!
Alucard300Hellsing 4 years ago