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ZBrush Tutorial (Architectural Techniques) - part 1

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Uploaded by on Sep 21, 2009

ZBrush Tutorial (Architectural Techniques) - part 1.
Sebastien Legrain, a master ZBrush artist shows you some very powerful Projection Master techniques he uses to create architectural and hard surface elements.

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  • Also, the lowest resolution I can set in the Unified Skin palette is 16...won't let me do 8. I am using 4R2.

  • Great videos, thanks for posting. I'm running into a problem though, when trying to make the unified skin, my cube's edges on the top and bottom all meet at the center inistead of being continuous edge loops like I see in your model. Any idea why this is happening or how to change that?

    Thanks!

  • wow ... thanks ... phenominal series!

  • so stupid...u dont explain exactly what you do... i am totally confused...

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