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Procedural Head Look Controller for Unity

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Uploaded by on Aug 7, 2009

A head look controller script for Unity is demonstrated that can be used to make a character look towards a specified point in space, smoothly turning towards it with for example the head, upper body, or whatever is specified. Multiple ranges of bones can be specified, each with different settings for responsiveness, angle constraints etc. The script component can be downloaded from http://unity3d.com/support/resources/example-projects/head-look-controller

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Gaming

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Standard YouTube License

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  • He is like: wtf is that ball doing?!!

  • since when unity have a youtube account? 0_o

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All Comments (21)

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  • Poor guy looks confused...

  • GET AWAY FROM ME YOU BALL!!

  • @dranoel1963 Jun 26, 2009

  • nice I gone start son with this program

    bay]

  • @coolmarshall With N-Sided Quidam. Is the only easy way for me to create characters.

  • I do not know how to make my own 3d character, can someone tell me how?

  • @dranoel1963 Scince it was created XD

  • @FunctionUpdate1995 its released

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