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RandomChaos Generic XNA - Terrain With Fog

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Uploaded by on Mar 12, 2008

This shows both the terrain and oceian objects with fog applied to there shaders.

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Entertainment

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Standard YouTube License

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Uploader Comments (NemoKradXNA)

  • Cool, if you take a look at my blog post, you will see that is exactly what it is.

    I have however added normal maps to the terrain.

    And you are right, it is a great place to start.

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  • Looks like Reimer's tutorial but with fog applied. I recently added fogging and distance-based alpha blending to my terrain, water and billboard shaders and I'm fairly pleased with the result.

    Playing around with these things is definitely a good place to start and a good way to learn how to use HLSL.

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