Can a 6 core CPU run PhysX?

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Uploaded by on Jun 12, 2010

If PhysX had multicore support, then would it run fine on a six core CPU?
We all know PhysX is a parallel task so a six-core X86 chip should handle it well.

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Uploader Comments (Containforum)

  • you have a six core cpu.... and a single 8800gt??

  • @ViskiKokaKola

    5870 broke at the time. So I had to use the 8800GT. I now have a 6970.

Top Comments

  • um to answer the title YES......its not the CPU that allows you to run physX its your GPU....... but anyways everyone should just get ATI

  • @merenvagyokakacsa

    Nor would a GPU be if you ran this many sources of physx on a gpu. The thing is this is a concept. That CPUs can run physx very well if only they had implemented multicore support into one source. Running multiple sources of PhysX is like running more than one instance of your game. Either way, this is a proof of concept. Further evidence is the physics other games are CPU based and yet are often better than PhysX (Crysis), because they support multi cores

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All Comments (144)

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  • @Containforum that's a good pair then id guess :)

  • Why is poo coming out the ground?

  • @PwrXenon

    Further more a CPU may only do a few physics calculations are once, but it does them fast enough so it quickly moves onto the next work load. A GPU however will calculate them slower but will do more at once. They'll end up finishing at pretty much the same time.

    Havok engine works by splitting the physics into the actual physical simulation and physics rendering (Drawing). The CPU will handle the physical simulation whilst the GPU will render and integrate with the GFX.

  • @PwrXenon

    CPU architecture is always changing. X86-64 or just X86 in general have always been computer processors. But they always improve aswell. The key difference here is that GPUs are only good at rendering graphics because that's a highly parallel task. A CPU has for example 6 cores but a GPU would have 500+. The CPU cores are more advanced but the GPU specializes in graphics. So only the components necissary for graphics are present.

  • @Containforum ... and use newer and more advanced technology to better cope with 3d objects and rendering I know processor can do the same but gfx card use different architecture same as equations to make certain processes faster and more efficient. Btw I saw your other vids really good and you look like you really know about computers :D

  • @Containforum yeah i agree physX is just marketing you can do the exact even better simulation of intense/advanced motions using an amd gfx but I just wanted to say that a processor, the way their system works is mainly to get data though the system and respond to many mathematical equations because computers using the CPU many decades ago were for simple calculations" fist computers were calculators thats why they were made" but gfx takes those mathematical equations to the next level....

  • @PwrXenon

    I do know how they work. I've done plenty of research in micro processor architectures an such. The proof is in the pudding. Are there physics engines working on CPUs? Yes. Are those engines better than PhysX? Yes. PhysX is just used as a marketing tool. GPUs have an advantage in situation were you need parallel computing such as in graphics rendering. But physics calculations work well on both.

  • @Containforum ha thats funny I dont think you know how cores work and how each system gpu and cpu algorithms work, cpu really only does basic tasks with medium and even some high clocks, cpu's architecture weren't made to do extreme complex mathematical equations as gpu's as gpu's main task is such... hope u know items x58 platform has been there for decades... do some research maybe you'll learn something and you sound like the average consumer.

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