Pac Man Game with AVR Atmega32 color LCD
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Uploader Comments (PICprogrammer)
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All Comments (59)
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This looks great, what crystal you used for it ? I have problem with fps for games and it sux.
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Too excellent!!!!
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@Smileperience Um ... No . I will not let that happend .
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@inventormaker thanks!
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@gavincurtis or something smiler
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@vas3a Kylie minogue- come into my world
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WILL IT BLEND?
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If you had a time machine and could deliver this technology in wrist game/watch format to my arcade generation of 30 years ago.... wow. I could then set up shops selling the replacement batteries.
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what is the song name?
please
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read the text, its asm.
also i dont think you can program for avr in C#, only in C, basic or asm.
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do you have the link to the datasaheet of this lcd?
ale740 1 year ago
@ale740
This LCD: LQ035NC111
(Google is Your friend :)
PICprogrammer 1 year ago 4
17 KB asm?!?!??! I code the 8051 with plain old assemley...and the shear amount of assembly code to do 1KB is insane...let alone 17 hah
nokiaowner 1 year ago
Read the text carefully.
The program (ASM) and the graphics with 17Kb!
One graphic element of 10x10 = 100 bytes.
Characters (40) + map element (19) + Level map + 3 pcs color animated sprites + animated pacman...
HV Syncron LCD, joystick input, hit verify, decimal score ...
All this is 1KB? Mad man :)
You can do it? Show me!
If You can't, then ....
PICprogrammer 1 year ago 13
Why you use a touchscreen?
KingRhyme2009 2 years ago 4
I have not used touchscreen.
I have a few similar LCD
I try it, "Can i do drive this?"
yes
PICprogrammer 1 year ago