PlaneMaker-26-Blender-12 - Modeling Cockpit Interior
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@danklaue Okay... That went REALLY bad. Conclusion: SketchUp SUCKS.
Next up: Trying to figure out how do do it 'the long way'.
(By the way, that's not a plane for XP, it's a spacecraft for Orbiter :P)
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@danklaue Well I guess I mean Booleans... I have exported it to sketchup to see what happens if I started the basic geometry there. Actually SketchUp has a VERY nice tool, called 'Intersect'. You choose the geometry to intersect, SketchUp finds the intersection lines and creates the edges there. That way you can make a plane and intersect it with the cockpit, delete the excess geometry and voila! A floor!
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very nice!!!
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Of course.
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How do I make the cockpit floor? I mean, the floor is flat and there are no flat reference lines in the nose. I thought of intersecting like in google sketchup but I couldn't find any function such as that.
Stickman698 4 months ago
@Stickman698
There's some "guess-work" involved. You have to be creative with parts that you don't have documented. Creating a floor is similar to creating any other surface in Blender... and it's different than in SketchUp. You'll have to learn more about Blender to get a firm grasp on some of the techniques involved in accomplishing what you want to accomplish. There are no shortcuts to becoming good at something like this.... it just takes practice and perseverance.
danklaue 4 months ago
@danklaue Well, I AM a pretty experienced Blender user myself, but I guess I still need to practice. Anyway, I exported it to sketchup to see what happens if I export back with the floor.
By the way, how would YOU do it? I just want to know how a more experienced user would accomplish that.
Stickman698 4 months ago
@Stickman698
This plane's floor was quite difficult... a lot of guesswork involved. But you start out by putting down a plane, and adjust it to the height that would end up working for the rest of the cabin... I based a lot of it on photographs. I guess I'm not exactly sure what you mean by intersecting... you mean Booleans? Blender has Boolean operations that do intersecting... but I tend to stay away from those, because their results are pretty messy. I modeled it the 'long way'.
danklaue 4 months ago
i'm thinking of making the interior of the strike gundam cockpit with blender but i don't know where to start; so i would like to ask you some advices in making (i have some difficulty with switches and buttons).
125gamabunta 1 year ago
@125gamabunta
Just keep watching the tutorials. If you need more help, you can join the X-Plane.org community, and snoop around the forum topics for help, since you won't be the first one to encounter whatever you're getting stuck on. Then also, use Google lots. There's lots of good answers out there. You just have to be mentally prepared for the fact that it's a long road, and it's not always easy.
danklaue 1 year ago