Hexen (as Fighter, Titan Difficulty) - Necropolis (Part 2 of 4)

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Uploaded by on Dec 20, 2009

Hexen is a medieval FPS released in 1995 by Raven Software, utilizing a more advanced version of the Doom engine. It is the sequel to Heretic, even though it takes place in a completely different world. In Kronos, the world of Hexen, Korax has invaded the world and brought it under his rule, giving unholy power to the leaders of the Legion, the Church, and the Arcanum, and causing chaos throughout the lands of Kronos. Three individuals, Baratus, Parias, and Daedolon vowed to stop the Serpent Rider, only to end up being separated, and they must travel the lands of Kronos in order to reach Korax's domain.

Hexen greatly improved on Doom's engine, adding stuff like swinging doors and scripted events, as well as the ability to select your character, each one with their own set of weapons and abilities and attributes. It also had an extra set of retail levels sold seperately called "Deathkings of the Dark Citadel". It also later spawned a sequel that used the Quake Engine: Hexen II.

This part, I go through Zedek's Tomb, after dealing with some more Reivers in the process. Not my best run through this particular tomb, but Zedek's defeat is out of the ordinary, plus I run into a bug in the process.

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All Comments (4)

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  • The Warrior is too fast, it did not process the glaive properly xD

  • Nice use of the Maulotaur!

  • My personal favorite is to use the banishment device and grab the seal, then chaos device to the beginning of the stage having skipped the battle entirely.

  • This was always my least favorite of the three tombs. So many freaking centaurs to deal with, and you have to be careful with timed shots if you're not going melee on them. Nice pwn of Zedek too.

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