This video shows the October 2009 version of the generative song editor that is supposed to be part of my next game. The structure of the song is quite limited at the moment but when you dynamically change the parameters (intensity, harshness and so on) from within the game, the music becomes really nice! In this video, I manually vary those input parameters while changing the song parameters.
@yodiepants Yeah, its crap alright :)
pernyblom 1 year ago
Holy freaking crap. :D
yodiepants 1 year ago