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StarCraft 2 - [T] Marine, Tank, Raven: Timing Push ft. SC2 Ownage Shack - Strategy

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Uploaded by on Apr 23, 2011

Force StarCraft 2 Strategy presents: [T] Marine, Tank, Raven: Timing Push ft. SC2 Ownage Shack

10 Depot
12 Barracks
13 Refinery
15 Marines (constant production)
16 Orbital Command
16 Depot
@ 100 gas -- Factory
20 Refinery
23 Depot
@ 100% Factory -- Hellion
27 Starport
30 Tech Lab on Factory (for Starport swap)
30 Depot
30 Reactor on Barracks
30 Barracks
31 Banshee
31 Tech Lab on Factory
@ 100% Tech Lab -- Siege Tank
35 Depot
Raven
Constant Banshee, Marine, Siege Tank Production
68 Siege Tech
@ 80 Supply (~3 Tanks, 2 Banshees, 20-24 Marines, ~9:20) Push
Expand while pushing, 90 supply
Barracks x2
Infantry Upgrades
Engineering Bay

Caster is David from the SC2 Ownage Shack, if you enjoy his style be sure to check out his channel!

Commentators YouTube Channel:
http://www.youtube.com/user/SC2OwnageShack

Force Strategy Gaming Website:
http://www.ForceStrategyGaming.com

For Diablo 3 coverage subscribe to our other channel:
http://www.youtube.com/user/ForceD3strategy

To stay up to date on the latest StarCraft strategy and discussion be sure to subscribe to our YouTube channel.
http://www.youtube.com/ForceSC2strategy

Force Strategy Gaming
Your premier location for strategies and tutorials to the games you love!

Intro by: FrozenShield ( http://www.youtube.com/user/FrozenShield )
Outro by: wwwbobiserbia

  • likes, 4 dislikes

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  • thanks for the video bro. im glad to see a TvP strategy that isn't pure bio for once

  • Got a question for you folks. I play SC a lot and I do pretty well, but I don't really seem to get better or get over that hump of Gold league. My problem is that I don't utilize the small things like stim for marines for example. I see people use it all that time sometimes without medivacs. What is the advantage of using stim and when is it good to use. Another question: why do some people move marines stop fire move stop fire? Does that speed up the waiting time of them firing again?

  • @Karionfabe1 And that is why he has a super huge army?

  • he said this build has hardcounters... build a bunker at ur ramp. hell this build has no counters.

  • Is there a reason the tanks are shooting at rocks throughout the battle starting at 8:14?

  • Ffs, EARLY PRESSURE is NOT an all in, just because he's attacking before or at 10minutes doesn't mean it's an all in. He's actually trying get ahead of his opponent, so that he can win in the mid/late game.

  • why everyone makes videos with all ins. noone likes all ins. why you don´t make videos how counter such bullshit

    sry but why you show guys to play all in

    we all want to play long macro games ok unusually, he expanden but the most guys don´t make that oc

    and sry for my bad english and that i overreacted a bit

  • Hey, ForceSC2 is this strategy viable again 1 base protoss? And also I've heard this strategy was viable against zerg as well.. Will this strategy be effective in both scenarios?

  • People scouting eachother base... i hate that so much :S

  • Thank you so much! :D

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