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Leadwerks Engine Lua Scripting

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Uploaded by on Jun 20, 2009

This video demonstrates our early implementation of Lua scripting with Leadwerks Engine.

Thanks to 'Wailing Monkey' for making the windmill and sheep models. You can check out his portfolio at www.wailingmonkey.com. Thanks also to Noel Cower and Tyler Harden for their help with the Lua implementation.

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Gaming

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Standard YouTube License

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Uploader Comments (Leadwerks)

  • Very nice, hopefully it'll work with my ATI machine... Version 2.23 and 24 dont load

  • If your ATI card has problems please report the information in detail on our forum.

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All Comments (8)

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  • is it compatible with darkbasic pro?

  • LUA scripting seems great! can't wait to get to work it. When you export this scene (sbx) and you load it wiht you VS project, do the LUA script get eported as well. what I want to know it whether the events (like the turning blades) still turn when they are loaded with a project?

  • what version is it??

  • Its very hard make work with this engine??

  • No Point Josh.

    ive wiped system and a clean install of vista 64bit and now it works.

    the intial problem was unknown

    Cheers thou.

  • Ahahah; Sheep shooting windmills xD

  • This is really going to set leadwerks apart from its competitors, great work man!

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