experimenting with cocos2d for iPhone and box2d

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Uploaded by on Aug 13, 2009

an experiment with cocos2d iphone + box2d + inkscape + tiled.
Inkscape is used as the physics editor, then cocos2d parses the svg file creates the physics world using box2d.

the physics world matches with the visual world .
The visual world is created using Tiled.

cocos2d - http://www.cocos2d-iphone.org

box2d - http://www.box2d.org

inkspcae: http://www.inkscape.org

tiled: http://www.mapeditor.org

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Gaming

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Uploader Comments (rquesada73)

  • Hi

    I have tiled and inkscape, but how do I make my cocos2d project recognize the map and the elements? Where can I find the code?

    Tanks

  • @marcelo6il Uso LevelSVG

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  • may i ask you something? not trolling but the title and description id english and the vid is spanish?

  • this is not how to write real games.

  • hey tengo la misma pregunta q marcelo... como haces para unir el inkscape con el cocos2d?

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