Uploaded by GeminiLaser on Nov 14, 2009
Clips from Mega Man 4 (NES) that show off glitches, tricks, bloopers, and other cool stuff that didn't make it into the final cut of Nathaniel's run of the game, which you can view here:
http://www.youtube.com/view_play_list?p=5FEE74EEB1544E7A
Highlights include messing around with the pistons in Dust Man's stage, lots of fun with all the utility items, a bunch of nonsense with Bright Man, a beautiful fight against Pharaoh Man, and killing Dr. Wily... for real.
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Tags:
- mega man 4
- megaman 4
- mega
- man
- megaman
- nes
- blooper
- bloopers
- glitch
- glitches
- trick
- tricks
- awesome
- video
- game
- games
- videogame
- videogames
- retro
- classic
- original
- fun
- funny
- hilarious
- weird
- strange
- odd
- bright
- dive
- pharaoh
- dust
- brightman
- diveman
- pharaohman
- dustman
- kill
- die
- dr
- wily
- cossack
- stage
- level
- freeze
- stuck
- rush
- marine
- jet
- balloon
- wire
- adaptor
- weapon
- shot
- pistons
- blocks
- crushed
- squished
- slide
- stand
- standing
- water
- fly
- flying
- air
- missile
- rain
- flush
- toad
- fall
- falling
- after
- boss
- fight
- battle
License:
Standard YouTube License
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242 likes, 12 dislikes
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Uploader Comments (GeminiLaser)
All Comments (412)
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TheOneWhoSawHim 2 hours ago
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I have an explanation for the rush marine oddity: The blaster shots are below the cannon because they appear out of rush's mouth when shot when you are in him, and getting in him puts a new sprite over mega man's usual sprite, taking everything about the physics and all (Besides moving) with it.
...I think.
AirRideMaster 2 hours ago in playlist Mega Man 4
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Epic MM7 quote at the end. Oops I actually killed him!
FilterExel 2 days ago
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Games can never come without glitches...
DevN3DSC 4 days ago
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@ssbmfreak36 RoahmMytril had a perfect run series, in which he used this tactic to predict when he should evade the Flash Stopper. It seems it worked. Well anyway I'm glad to help.
OrkTv 5 days ago
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@OrkTv I think you're right. It was 20 or 17, I can't remember. Thank you for correcting me if I'm wrong, I will check later.
ssbmfreak36 6 days ago
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@ssbmfreak36 I believe it was 12, 20 and 24. Then only 1 buster shot and Rain Flushes would be enough.
OrkTv 6 days ago
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i always expected like a tetris theme trick in the dr cossack levels, but unfortunately, no... then again, tetris is owned by nintendo, and megaman is capcom, so...
kokyle779 6 days ago
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Funny thing I found out about Brightman's AI. The programmers were smart and made it impossible to kill Brightman with the Rain Flush only WITHOUT him activating the Flash Stopper....unless you shoot him once with a normal megabuster shot and then spam away. He activates the Flash Stopper at certain amounts of health: 12, 17, and 24 if my memory serves. That's how many of the little bars are gone I mean. If you can make him never hit those...no Flash Stopper for him.
ssbmfreak36 6 days ago
True! Those tricky programmers.
GeminiLaser 6 days ago
One of them reminds me of a glitch in 2. When fighting Wood Man, Walk up to him as soon as he shoots the leaf sheild. He hit me at the same time i hit him, so I had the explosion parts ON megaman as woodman exploded
MegaAuraStar 1 week ago
Nice.
GeminiLaser 6 days ago