@jibikao are you serious? did you not see how insanely flawless Tokido's mixup/vortex was? that and the fact that Adon v Akuma is at least a 7:3 match in Akuma's favor if not 7.5:2.5. Adon's OS JK and RJ is avoided by the teleport and leaves Akuma in a perfect position to do a very damaging combo, hence why there was so many teleports and why Gamerbee got so punished after them. Also the TK Air Hado is very hard to punish for Adon, i'd say Gamerbee did great considering all that.
@jeddrage no...thats not true, adon's wakeup in super was a gimmick at best because of how little adon saw tourney play, given enough time people would have figured it out eventually, but in exchange for losing the wakeuptime, he gained ridiculous normals, id take that trade :P
@BladeOfReiatsu I think it was half for the opportunity to punish and the other half for the fear factor. Lets say they were both on very low health and Gamerbee had ultra one, Tokido's fireball game is pretty much shut down so although Gamerbee may not even use it he has the ability to which would lower Tokido's options. But I still agree with you that he should have picked ultra 2.
@BladeOfReiatsu Good point. I think Gamerbee knew that too. Maybe he didn't have enough faith to go for the guaranteed damage and opted for anti fireballs.
@GardioxNebilim yeah i know that but, i mean tokido knows it too, hes not going to throw ground fireballs if he has the ultra. i allways thought ultra 2 could do so much better since he can fadc into it.
Adon seemed kinda weak here. i mean probably better than mine. But gotta take more risks, hes getting pushed around.
bunghole689 1 month ago
@jibikao are you serious? did you not see how insanely flawless Tokido's mixup/vortex was? that and the fact that Adon v Akuma is at least a 7:3 match in Akuma's favor if not 7.5:2.5. Adon's OS JK and RJ is avoided by the teleport and leaves Akuma in a perfect position to do a very damaging combo, hence why there was so many teleports and why Gamerbee got so punished after them. Also the TK Air Hado is very hard to punish for Adon, i'd say Gamerbee did great considering all that.
exsp3s 7 months ago
I haven't seen much of Gamerbee's adon since AE hit live. I am afraid he hasn't practiced enough with high level Japanese players.
jibikao 8 months ago
@jeddrage no...thats not true, adon's wakeup in super was a gimmick at best because of how little adon saw tourney play, given enough time people would have figured it out eventually, but in exchange for losing the wakeuptime, he gained ridiculous normals, id take that trade :P
ThePieIsFalse 8 months ago
I know ultra 1 actually punishes air fireball if the timing is correct. Gamerbee displayed this against momochi's akuma.
TriedgeV3 8 months ago
why do the have to nerf that wake up?.. why? thats the only thing he has and you took it away capcom
jeddrage 8 months ago
@Xanex17 yeah i get what you mean, good thinking ;) thanks.
BladeOfReiatsu 8 months ago
@BladeOfReiatsu I think it was half for the opportunity to punish and the other half for the fear factor. Lets say they were both on very low health and Gamerbee had ultra one, Tokido's fireball game is pretty much shut down so although Gamerbee may not even use it he has the ability to which would lower Tokido's options. But I still agree with you that he should have picked ultra 2.
Xanex17 8 months ago
@BladeOfReiatsu Good point. I think Gamerbee knew that too. Maybe he didn't have enough faith to go for the guaranteed damage and opted for anti fireballs.
GardioxNebilim 8 months ago
@GardioxNebilim yeah i know that but, i mean tokido knows it too, hes not going to throw ground fireballs if he has the ultra. i allways thought ultra 2 could do so much better since he can fadc into it.
BladeOfReiatsu 8 months ago