Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Game Physics in 3D Studio MAX

Loading...

Sign in or sign up now!
8,650
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on May 16, 2008

Its a cool video with real time physics, some kinde of Physic Engine Simuliation !

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 6 dislikes

Link to this comment:

Share to:

Uploader Comments (Plumtomato)

  • yes this is Euphoria, just basic scene without any special forces or something like that. but it rendered in studio max :)

  • cell shade

  • yes it is :D its sucks !!!

  • :| stupid

  • you are

  • hi...its cell shade textures! if you using 3d studio max so you will find this textures in library.

    I hope i helped you

see all

All Comments (18)

Sign In or Sign Up now to post a comment!
  • This was made by 2 ppl? lol.

  • wow, a ball hitting boxes, never seen anything similar before.

  • Name of the song plzz!!

  • cartoon style.. for me personally blender is better

  • @Plumtomato  using link'n paint material :D

  • This is awesome. I want to do some basic physics in a game and this video can allow me to communicate what i am trying to do. Thanks for posting.

  • GTA IV doesn't use euphoria - just for the ragdolls - it uses Havok - now, what 3DS max has is Havok... so, technically this is correct. One thing though: I doubt this is real-time.

  • HEY WHAT THE FUCK I SAW THAT

  • thats cool whats the song name

Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more