Blender Physics Test - Dominoes

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
719 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 27, 2006

I did a test with Blender AGAIN, this time with the physics engine. I lined up a few dominoes and tipped them over as you do. One thing gets me though, and that is: if you line the dominoes and the ball up to be resting on the floor, when you start the sim, they jump around all wildly, but if you put them a few units above the floor, they sit still. See what I mean, the ball rests above the floor and you'll notice that the last dominoe doesn't actually touch it properly. Anyone got any ideas?
As always, C&C welcome, and there is no sound :P 400X300 (resized)

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (1)

Sign In or Sign Up now to post a comment!
  • those are pretty thick dominos lol. try making them thinner XD other than that i like doing this cause its addicting :P

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more