gamekit_momo_ogre_i.mov

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Uploaded by on Aug 29, 2010

gamekit iphone demo
- http://code.google.com/p/gamekit/

Visit here to get more informations: http://code.google.com/p/gamekit/issues/detail?id=88.
IPhone build patch is applied to trunk, currently.

Build Step:
First, You should check out Gamekit source trunk.
Install Last CMake 2.8.2 from http://cmake.org, if you don't have that.
Run CMake Gui & Check ON options OGREK_BUILD_IPHONE/OGREKIT_USE_COCOA.
and then Generate xcode project & Build.
If you got build error, leave your error message to above link page.

Category:

Gaming

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License:

Standard YouTube License

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Uploader Comments (yongkr)

  • yongkr,

    I have Ogrekit running fine from Blender.

    I've downloaded gamekit-r555-mac-osx.zip I assume this is the correct file ? It includes the momo app.

    Where do I place all these files in the Mac based iPhone SDK ? I have plenty of Blender experience, but not C++

    Do I simply replace the momo_ogre.blend files with my own *.blend files ?

    A tutorial similar to this one from SiO2 would be very helpful "SIO2 SDK Tutorial 02"

    youtube watch?v=KbbmQF0xWTY

    Thanks for any help.

  • @sydneydoc

    Unfortunately, There is no binary distribution for iPhone platform, currently.

    Also, You must install IPhone SDK(Xcode Included) for testing on simulator/device.

    If you don't have c++ experience like xcode, svn, build etc, wait for more general solution on IPhone platform.

    You should make your game on other Gamekit platform. And then later, you can porting your game to IPhone platform.

    ..osx.zip is mac binary distribution. It will be working, replace momo_ogre to your blend file.

  • @yongkr

    Here's the binary OgreKit for iPhone ... Gamekit IPhone Build r598

    tinyurl 24d77ba

  • @sydneydoc

    I uploaded that :)

    If you have any question, leave comment to gamekit thread on blender artist forum.

    Thanks.

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All Comments (11)

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  • @sydneydoc it doesnt work, it crashes immediately after opening it, doesnt even fully open.

  • @yongkr

    Thank you. I'm sure I'll have more questions later ;-)

    A detailed tutorial would be wonderful ... I'm sure there's lots of people in the same situation as me.

  • @sydneydoc

    No, I just updated the video description for build. Visit google Gamekit Official site to get more information.

    Thanks.

  • @yongkr

    Do you mean that you will post a video of a detailed step by step description of how to use the gamekit with the iPhone SDK ?

    It will be most appreciated.

  • @sydneydoc Yes, It is using Apple IPhone SDK.

    I post simple build step to video description not comment, because of url link.

  • I assume this is using the Apple iPhone SDK ?

    Can you outline the steps to get it running please ?

    Thank you.

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