Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

NS2HD[364] - Marine Commander on Eclipse - Natural Selection 2 Beta

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
1,743
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 26, 2012

http://www.ns2hd.com

Natural Selection 2 is a first person shooter cross real time strategy game being developed by Unknown Worlds Entertainment, a small ~6 person team in California. It is a stand alone sequel to the popular Half-Life modification Natural Selection.

The game is currently in beta, and is available to purchase for US$35. Purchasing the game gives access to the beta and the full release when the game is finished. The beta is patched regularly, at a minimum every two weeks.

NS2 pits the human marine Frontiersmen against the varied alien Kharaa. The two teams, of up to 16 players each, vie for control of strategic points of large and small maps, with the goal of wiping each other out.

Each team has a commander, who views the game from a real time strategy perspective. The rest of the team plays from a first person shooter perspective. Players may seamlessly enter and exit commander mode throughout the game. Teams may build a large variety of structures to aid them in controlling territory, upgrading equipment, and unlocking new lifeforms, weapons, abilities, and support units.

The game is built on a brand new, UWE proprietry engine called Spark. Spark features fully dynamically lit environments (There is no static lighting at all), dynamic occlusion culling, and extreme modability. All game code is written in accessible Lua, and stands apart from the C++ engine.

A full suite of Spark tools, including level editor, lua debugger, cinematic editor, model viewer, and more is included with the purchase of the game.

The game may be purchased at http://www.naturalselection2.com/buy.

The development team maintains an active blog at http://www.unknownworlds.com/ns2, including forums where developers post and converse with community members regularly.

The development team draws on the contributions of community members. Bug fixes submitted by the community are often included in beta patches.

Beta progress is tracked by 'build numbers,' which are visible in the NS2HD in-video titles, and in the top left corner of the game (red text).

  • likes, 0 dislikes

Link to this comment:

Share to:

Top Comments

  • Eclipse. Awww yeah

  • Silly NS2HD, that's Station Access Alpha, not Powerline.

see all

All Comments (16)

Sign In or Sign Up now to post a comment!
  • yay commanding!

  • ohh noo ^^ I cant see someone moving his mouse around on thos comm control panel, I almost only control it with keyboard.

  • AWWWW YEAAAAA! even tho the beta is terrible, eclipse holds promise for a great map to play a mod on.

  • Love how you don't mind posting the games you command that you also lose Hugh. Valuable stuff there - we get to learn from your mistakes too! :D

  • Been a while since I played, but I agree. Players didn't hold up well, let alone team up. However, perhaps an Obs would have been appropriate.

    Still think squad/team dynamics need to be a lot stronger to encourage players.

  • Goddamn, it's been like half a year since I played commander it's looking a hell of a lot more like a really hectic RTS these days

  • @torm0 i think he means as in irl money....

  • @killerzompi Resources that the commander get from extractors also affect the resource gain for marines.

  • 2nd ip is good but rushing is just wayyy too easy this build ^^

  • That was a fast game. Wasn't too bad commanding, the alien team was well coordinated.

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more