Mass Effect Soundtrack - Therum Battle (Missing track)
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@LiberalIntervention Oh no question about it, I was merely talking about the environmental aspects of the game. But you're right, the dialogue and character voice-acting and development was nothing short of genius. Let's not even try to give fitting accolades to the story and sub-plots. :D
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@BFCrusader I agree, but in all honesty, scenery, mechanics and gameplay will always be second-fiddle to the characterization - I have never played a game with better dialogue than Mass Effect.
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gay music
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As much as I like this it really wouldn't go with the tempo of ME2 and 3 combat
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*Trrrrrr trrrrr trrrrrr*... *Boom*
*Pow pow pow pow*...
"I've lost shields!"
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@BFCrusader With all this said, I think Bioware has done an incredible job in both games and I give thumbs up for them. I know that Bioware is a kind of developer that learns from their mistakes and their successes and any resulting game will only get even better :)
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ME1 had a good variety of environments when driving around in the Mako, but it still had its flaws. Buildings and mines were bland and rather boring, yet I understand that they were pressed for time and such, which is sad. But the atmospheres and skies were gorgeous. If they had a tad more variety it would've been simply grand.
ME2 had tried to rectify this by specializing each area, which makes for a certain realism but constricts the game.
It is a difficult, if not impossible line to walk.
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@ginnoveffect I agree with both you guys. I remember that mission on the derlict ship with the crazy wife trying to keep her hubby alive. There was no other targets or anything. That music and emptyness just enhanced the atmosthpere. It scared the shit outta me at first. Although I love ME2, is was more combat based. ME1 was more about seeing new planets and atmostphere. It's kind of like Alien and Aliens.
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@KroniKKidZ28 i agree so much. i missed driving around in the Mako on strange new worlds as well. In ME2 too many of the environments didn't allow for free exploration, they were all designed on the strict path you were supposed to follow.
And whenever that one tune would play when you're in some underground base on some uninhabited planet, i can't remember the name of it but it was very quiet and spooky, whenever that played i felt the loneliness and coldness of space exploration.
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Reminds me of Armored Core 3
@l33tstuff1 Yeah the scenery in ME1's bases were bland and the caves all look the same, but then again, how diverse do you want a cave or a military/mercenary base? The true diversity in ME1 were the skylines of all the different planets. I kinda miss driving the Mako around in ME2 because I miss looking at a lot of the gorgeous backgrounds Bioware put into the planets. Idk what arguement you had with the other guy, but thats my take on the side missions.
KroniKKidZ28 8 months ago 46
Russia loves Mass Effect)))
Crit360 7 months ago 44