Loading...
Uploaded by johnlindquist on Jan 28, 2011
No description available.
Education
Standard YouTube License
@anhii two ways to do the same thing in this case.
But take the game as a whole. 1 state is the playing state and another is the paused state for example
bbugarschi 4 weeks ago
Thank you for all your design pattern videos. Excellent technical and teaching skills.
MrKestess 6 months ago
damn, should have watched the entire thing before commenting. thanks again.
anhii 8 months ago
thanks for the great series, but isn't moving the attack/move behaviour to the State an extension into the Strategy pattern?
Awesome. I definitely learned something new today. Thanks.
schadara 11 months ago
Load more suggestions
@anhii two ways to do the same thing in this case.
But take the game as a whole. 1 state is the playing state and another is the paused state for example
bbugarschi 4 weeks ago
Thank you for all your design pattern videos. Excellent technical and teaching skills.
MrKestess 6 months ago
damn, should have watched the entire thing before commenting. thanks again.
anhii 8 months ago
thanks for the great series, but isn't moving the attack/move behaviour to the State an extension into the Strategy pattern?
anhii 8 months ago
Awesome. I definitely learned something new today. Thanks.
schadara 11 months ago