Have you ever wondered how the automotive companies create the aesthetic surfaces that are on the interior and exterior of a car. Our Autodesk subject matter expert on surfacing , Nils Kremser, walks us through the creation of a interior console of a car. This is the second video in a series of seven videos. Nils takes the section data that was cut in the first video and demonstrates how to create a accurate curve that will be the foundation for our surfaces for the interior console.
I understand it must be nice, and I understand if we can go to such a quality with software then why shouldn't we. I like G3 curvature combs just as much as anyone! But... Is this achievable to manufacture? Likely not and then they sand it down a bit anyway and get similar results? Please prove me wrong! as I love tweaking cvs!
KevBoy3D 9 months ago
great tut,thanks.hope seeing the 2nd part
gaby20052005 2 years ago