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Biohazard! pt 1

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Uploaded by on Oct 13, 2009

Gamecube USB memory adapter save: http://z13.invisionfree.com/admiralhowdy/index.php?act=Attach&type=post&a...

Settings are start with weapon off, no radar, all zombies 1-star (keeps the number of headless zombies running around to a minimum), and friendly fire damage on, so you can accidentally kill Edwina.

I don't actually have a description and briefing written, but the story ought to be easy enough to understand. I couldn't think of a good name either. A 1-life only assault-mode level made with the TimeSplitters 3 mapmaker (what an awesome thing, no?). If Edwina (the little girl) dies, phase 2 won't end and the health and ammo will remain inaccessible (so you'd eventually die). And if you die, the military starts "blowing the town off the map" a little early. Video in 2 parts. Plans: http://209.85.122.87/5901/98/0/p1010864/ah__biohazard.htm

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Uploader Comments (admiralhowdy)

  • please tell me how it is that makes the end of level there are no walls and Edwina came to the sewers without stopping and attacking others

  • @davidmurillogomez It was actually sort of a fluke Edwina ran straight to the sewers that paticular time, she would normally stop to fight and you have to defend her. In assault mode there is a "mission completion" subroutine that takes over bots from time to time, and it happened to take her over when I was recording this.

    For the sky glitch (no walls), see spacelion88's video tutorial for it, its quite good.

  • how did you get edwina to not attack anyone? i made a map like this and she will run on her path toward the location ( level starts exactly like yours but on egyptian) and she will stop and kill people....which is not what i want...

  • @nickguitarfreak17 Randomness. In this take she started out as one of those "phase completion" bots with a 1-track mind to complete the goal. It's actually more exciting when she runs around attacking and you have to run with her, defending her until she changes gears.

  • @admiralhowdy but she does it EVERY time on your map......on mine she will actually back track and fight people....i'd love to give her that one track mind but i can't figure it out

  • @nickguitarfreak17 Maybe it has something to do with the positioning of the enemy spawn points. I remember they did take some tweaking. So there were less enemies for her to want to fight. Also, if they respawned off the playing field after being killed once, that might help.

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  • You should really make more of these with Edwina in it. Like ones where you have to find her in a really big city!

  • I wanna make a Red Queen map like in Zombie Panic! Source and Zombie Master.

  • @admiralhowdy actually i never had that problem with your map...she always has her one track mind only if you collect all the guns

  • @admiralhowdy thank you a good Person

  • @admiralhowdy gracias es usted una buena pesona

  • @nickguitarfreak17 nevermind....i just realized the weapons weren't set to not respawn.....doi!

  • hmmmm......maybe........but i can't get it to work like that

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