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Uploaded by cuziacmihai on Mar 7, 2007
Perlin noise was used to alter the reflection angle.
Film & Animation
Standard YouTube License
i'm working on that too, i have the animated water in displacement map/perlin noise done, i dont have normal maps in daz studio unfortunately
mcasual 3 years ago
That looks really awesome.
youdefineme 3 years ago
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i'm working on that too, i have the animated water in displacement map/perlin noise done, i dont have normal maps in daz studio unfortunately
mcasual 3 years ago
That looks really awesome.
youdefineme 3 years ago