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Four LV 50 WWs Fear Chaos- Final Fantasy 1 (NES)

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Uploaded on Jan 14, 2010

A successful hit with FEAR lowers enemy morale by 40. Chaos's starting morale is 255, plus FEAR only has a 1 in 256 chance of hitting. Thanks to the people on the Gamefaqs forums, I found out the equation used every round to determine if an enemy will run:

If Morale - 2*(lead warrior's level) + (Random Number from 0 to 50) is less than 80 then the enemy runs.

So, the battle starts at (155+X) LT 80- never true.
After the first FEAR- (115+X) LT 80- Never true
After the second (what happened here)- (75+X) LT 80- True only if X= 0 to 4
Following this, odds of this working and getting TWO FEARs to hit is set to approximately 1 in 3,014,656.

If someone is lucky enough to get 3 FEARs in on Chaos, the equation looks like: (35+X) LT 80, but the odds of the almost sure thing are more along the lines of approximately 1 in 10,063,296. The 100% true is after getting a 4th FEAR to stick, which has odds of approximately 1 in 4,294,967,296- you have better chances hitting the jackpot in a lottery.

Due to the odds stacked against me, this here took 5 days to accomplish using a savestate right before the final battle. Day one, I ran through standard, casting defensive spells first then spamming FEAR. Days 2 and 3 I gave up on defense whatsoever and just cast FEAR, going through each battle. Days 4 and 5 I started re-loading my savestate every time I didn't get at least one FEAR to stick in the first round, but continued the battle if it did. I've gotten the second FEAR to stick only 2 times out of I don't know how many attempts, the last being the only one of those two where Chaos ran.

(Yes I know I misspelled Volcano, I was dead tired after work)

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