Modeling Architectural Metal - Part 1 - Renderable Splines
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@3dsMaxHowTos I get it now, the construction plain extends to infinity ! cheers.
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@lanadahdouh make sure you have 3ds Max 2011 or better. If you are using an older version than 3ds Max 2011, you won't be able to open that file.
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i have hard time opining the max file i don't know why .. there in an error !!!
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f...ing nice, thx a lot
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How do you snap the extensions' start points to the L line at 3:02?
DominoCreativeStuff 3 weeks ago
@DominoCreativeStuff Actually, I'm not snapping them in this case, just getting close. At any rate, if you do want to be "snap"-accurate, then you can set your snap to use both "Vertex" and "Edge/Segment" modes. That would have the effect you want.
3dsMaxHowTos 3 weeks ago
what is autogrid ?
beatboxsimchayaffa 3 months ago
@beatboxsimchayaffa Autogrid is an option that lets you build an object directly on the surface of another, instead of building the object on the default construction plane and then move it into position.
3dsMaxHowTos 3 months ago
I don't see how the grid he made at the beginning made any difference to what he did? Can anyone explain it's purpose?
taverlisk 3 months ago
@taverlisk the grid was made and activated so that objects you create are created ON THAT construction grid. If you don't do that, you'd need to move the splines in space after you created them. If you move the splines after you created them, AND THEN decide to create more splines, those would have to be moved as well, otherwise, the two sets of splines will not be on the same plane.
3dsMaxHowTos 3 months ago 2