3ds max tutorial - Particle Rain in Pflow Part 1 of 2 -(Particle Setup)

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Uploaded by on Mar 20, 2010

Free 3D Tutorials : http://3dvideotutorials.blogspot.com/

In this tutorial we will be looking at working of particle flow in 3ds max and making basic rain setup

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Uploader Comments (nicks1008)

  • is there a way to have this rain paused like a matrix style bullet time style so its all paused mid fall and splash?

  • @BledsoeBluvd : you will need to use mesher for that.. and convert that into editable poly at any point you want

  • Aaaaaaaaaaaaaammmmmmmmmmmmmmma­aaaazzziiiinnnggggggggggggg.

    ★★★★★

    That was good, worked perfect, and very easy understand. many tks

    you have been subscribed!

  • @massarde9591 : thanks alot :)

  • its a nice tutorial but rain is not displaying on my viewport and on rendering i can see the particles only which is on like a star shape thats it ...tell me someone what should i do

  • @mkaleemk : watch the part 2 of this tutorial .. so you will get to know how to render them.. ;)

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All Comments (31)

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  • @mkaleemk hai, i had the same problem. i solved it to append a "shape instance" to my events in particle view.

    there is a button where you can select geometry for your particles. I made a small raindrop out of a sphere.

  • Hey Thanks

    I help'd it More

  • is there anyway i can just download the file??

  • @Oreo1000 : Its easy.. In your particle flow tree you have a Display Node. Click on it and on right hand side you get options for changing display type from ticks to lines and many more..

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