Stealth Quake Beta
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Uploader Comments (RenegadeC)
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All Comments (22)
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Nice
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Nope, but check out clips of the newer version that's up. v1.2. There's no stealth meter but if you play it a bit you'll pick it up pretty fast.
Enemies behavior:
- Cone vision, narrows when crouch walking, narrows to barely anything when wall hugging
- Chase AI will follow you around corners, but you can sneak past them if they lose sight of you
- Throw some rocks to get their attention to walk somewhere.
- AI listens for sounds the player makes and walks towards it.
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Nice! I love the heartbeat sound and the music!
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You are right. Obviously people can't seem to think that.
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Nicely made, seriously, you gave it an excellent creepy aroma to it, keep it up!
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Nice video, although the AI is questinoable. Did you set a sight vision on which they can see you?
Also, it's a one-hit-kill-wonder to ALL enemies?
JPalto 3 years ago
They do quad damage to you, so you're able to escape sometimes but you better be good. :)
RenegadeC 3 years ago
The AI was improved since this outdated version. Monsters can only see in a limited cone in front of them, the cone will also narrow (making it harder for them to spot you) when crouching and especially when sneaking up against a wall. Monsters can also hear any sound you make, and they investigate the source.
RenegadeC 3 years ago
Ahhh.... thank you for your time for writing this very-well written response. KUDOS!!! KUDOS!!! KUDOS!!! oratedt adnessin
JPalto 3 years ago
Forgot to mention about 1 hit kills. 1-Hit kills only apply if you stab them in the back, and not all monsters can be done in this way.
Shamblers are basically almost invulnerable and Fiends can only be killed by a Pistol (3 shoots if I remember). Every other enemy can usually be taken out by a back stab.
RenegadeC 3 years ago