bhRigging

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
477 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Sep 7, 2009

Me playing around with my very own rigging suite for maya. Entirely scripted in MEL.
functionalities:
- interconnect any kind of limb
- `break` joints; creates double joints which bend smoother
- assign limbs to be stretchy, with visual feedback
- tags for preferred functionality (IK or FK)
- rename the index of any limb; standard, they are numbered, but you can easily edit them to `left`, `right` or anything you want
- quickly add ribbons for secondary deformations; you can choose any number of spans and controlls
- add piston joints or sleeves with the push of a button (see my other vid to see what they do)
- group controlls

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (0)

Sign In or Sign Up now to post a comment!
Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more