Blender 3D Realistic Raytraced Marble Test

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Uploaded by on Jan 17, 2012

A test render of some marbles simulated in the Blender Game Engine and rendered with SmallLuxGPU at 3min/frame to 1500 samples/frame.

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  • @Kazmo93 Unforunatly LuxRender was taking too long to render, so I used smallluxgpu (the first one we used) instead.

  • Yayyyy

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