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Arcade shoot'em up concept 2

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Uploaded by on Jan 16, 2008

Using phys2d I've played around with some physics. I am curious to see how a small phisics engine could be added to a shoot'em up. Like if two enemy planes collide, they could bounce back, or when a missle hits the same thing. Also when they fall they could be tosse daround on the ground, or push a tank out of the way.

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Entertainment

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  • What if big explosions actually moved characters, or bullets, away?

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