AI War: Fleet Command - General Tactics Part 2
Uploader Comments (x4ooo)
All Comments (8)
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hey i got a question, after taking over certain planets, there are still a bunch of cloaked enemies in hiding. what's the best way to find them quickly? right now i'm running around the map with a bunch of attack ships with a decloaker in the middle, hoping i run into them, but it's taking a long time to do so
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@waltermh111 Good news, it's available for Macintosh now. :)
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AI War in now using the Unity engine, so it works across all platforms now.
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..waiting for linux version
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u r lucky that the ai had no electric shuttles becuse right now i am get own by them i have like 3v1 to the ai but because the ai have electric shuttles i lose my fleet to them
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lol
ouch, .net
oh well, nothings perfect :P
I have the site bookmarked, I will have to remember to check back on the linux support once in awhile, but open source development is usually slow so I am likely to be playing it on windows first, lol
thanks for all the info at least. Its good to know the game has a following of linux users.
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Its too bad this is a windows only game like most.
I am addicted to such types of games.
But duel booting is inconvenient at best.
Will be nice when linux gets some gaming momentum going past FPS games.
waltermh111 2 years ago
AI War is a dotnet 3.5 application, so the main thing that we are waiting on is better Mono/WINE support. Right now the support for dotnet 3.5 is fairly shaky, although players have created a Linux thread on our forums where they have been chronicling their experiences with it so far. It's not yet playable, but I have high hopes for Mono/WINE as they continue to develop.
x4ooo 2 years ago