Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Haiku under heavy load

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
50,292
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 14, 2007

This video shows the Haiku Operating System smoothly playing six videos and three audio files. This is Haiku running natively on an HP Pavilion zv5400us laptop (ADM64/3000+ CPU & 512MB RAM). For more information about Haiku, check out www.haiku-os.org.

Category:

Howto & Style

Tags:

License:

Standard YouTube License

  • likes, 4 dislikes

Link to this comment:

Share to:

Top Comments

  • Game developers should look to make games for this OS. I am not saying it is the greatest OS, but if it can handle that, it should put MS in its place as far as games go.

  • Well, imagine if people said that when Linuas first released his kernel? This is in development. Let's just have an open mind to what it may become.

Video Responses

see all

All Comments (88)

Sign In or Sign Up now to post a comment!
  • iv actualy tried this on Haiku after watching this & it actualy works! i cant wait for Haiku to get past R1-A3, or atleast be more feature-complete & have more compadability.

  • OpenGL is the industry standard and it's available everywhere - from super-duper PC with 8Gb video card to mobile phones. DirectX is Windows only and OpenGL 4.2 -> DX11 in a few things.

  • @DMalenfant1 I'm glad that you have the ability to program for DirectX, but don't be indier than thou - the days of OpenGL as you know it are the past. Like every library, this one also has to evolve and as long as it doesn't catch up with what's going on in the industry, it's going to be rather "myeh" and only used as a secondary render for low-tier machines.

  • @DMalenfant1

    Not having DirectX support equals forfeiting profits from, among others, an XBox360 version of a given game. Moreover, DirectX has built-in support for teselated models, which cuts down development time and simply allows using more complex-looking models while cutting down the polycount - something OpenGL is yet to natively support.

  • @DMalenfant1 A serious video game development studio would never release a game that does not support DirectX nowadays. DirectX 11 has a serious upper-hand compared to OpenGL and is endorsed by both, AMD and NVidia - the only two gfx chip developers that "matter" on the market.

  • @Foxi4Qnet LOL what? I know what DirectX is dude and even know how to program in it. You should also know it is not well put together. Just because Microsoft was good at marketing their product does not mean it is the best or the only one. There is also openGL and I am pretty sure Nintendo and Sony use anything else but direct X.

    So there you go.

  • @DMalenfant1 DirectX. It's in Windows. It's not in BeOS and there is no alternative to my knowledge. There you go.

  • run prime95 10x and then we will talk.

  • @totakeke try tiny core eheheh

  • I'm definitely trying this OS on my sister's slow-ass laptop. No Linux distro will run on it (they all freeze up during installation or don't recognize her hardware. I've tried them all - Lubuntu, Puppy Linux, and all other low-RAM distros)

    Maybe Haiku OS might work on it? What's the hardware compatibility for Haiku OS is so far?

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more