Source SDK Tutorial Soundscapes
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Uploader Comments (3kliksphilip)
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All Comments (294)
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thx
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@Tr1pMind use logic_case
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is there a simple way to pick a random ambient generic from a list and then play it?
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What screen recorder do you use?
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@3kliksphilip Thanks!
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@LotsaSpaghetti84 Adding GlaDOS is actually fairly easy. Its just not very obvious. Check the portal section on the valve developer site. :)
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@LotsaSpaghetti84 If you know how to use logic_auto and the basics about placing sounds in source sdk it's fairly easy to string together the prerecorded glados sound clips. I think there used to be a tutorial on the valve developer pages that specifically dealt with adding those sounds into a map, about timing them and all that.
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Isnt there a way to just play a sound on trigger?
Ironside451 4 months ago
@Ironside451 Yes, use a trigger_multiple and have an ambient_generic entity play the sound.
3kliksphilip 4 months ago
I'm trying to add GLaDOS' voice in my Portal map. I have no idea how to add it. I checked the Steam wiki and I couldn't find any help.
LotsaSpaghetti84 6 months ago
@LotsaSpaghetti84 Ooohhhh. I'm assuming that she's going to be heavily scripted and a right nightmare to add to a map. Your best bet is to decompile maps in which she's used, and to see how they did it. I have a tutorial on decompiling.
3kliksphilip 6 months ago