V4DisplacementMaps.avi
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Uploader Comments (Sixus1Media)
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Just bought this vid and it is fantastic! Now if I could only figure out how to import V4 maps and having them go to the correct polygroup instead of 1 map covering the whole figure in Zbrush!
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What you have to do is import the V4 mesh with the option turned to have material zones become poly groups. After that, subdivide the model as much as needed then hide everything except the mesh that corresponds to a single map. Import the map you need to work from, flip it horizontally, then have the polypaint get it's colors from the map. Repeat that process for the other material zones. :)
Sixus1Media 10 months ago