A short demo of a game we designed for a school project at the University of Pennnsylvania.
The ball is controlled by moving the mouse, left-clicking to switch balls, and holding the middle mouse button to jump.
Uses the following technologies:
- PhysX (www.ageia.com),
- Gamebryo (www.emergent.net), and
- Maya (www.alias.com)
Designed and programmed by Steve Crowe, Harpreet Kaur Bajwa, and Nouva Esomar, with help from Naruedon Bhatarakamol and Jia Cheng.
Advisor: Dr. Stephen Lane.
will you please make zelda a link to the past into 3d! omg please!!!
wesman6960 2 years ago
mindblastic!
wadi0head 3 years ago
better have ggotten an A
blasterdude1234 3 years ago 2
Better than Mario64.
carlosestevam 3 years ago
How did you obtain a license of gamebryo?
smernesto 4 years ago